I discovered that I hadn't completely turned off the Integrated Graphics once turning them off in the BIOS I was able to only get crashes at the point I mentioned. It was throwing up a STOP 0x8E pointing at ati3duag.dll. Memtest86+: 6 passes overnight, no problemįurmark: After 7 minutes GPU temperature gets up to 58 degrees C and levels off, ran it for 15 minutes (my FPS was horrible, something like 11 FPS but I think that's expected for 1280x720 and a 6670)ĬPU Temperature: It was taking off, but after a good cleaning it's not problematic anymore (maybe 60 C, prior to dust removal it was worse). Stop 0x0000008E: KERNEL MODE EXCEPTION NOT HANDLED (not including the arguments in the crash). If I use one of the tools that will look at the minidumps I get something like this: We are playing full screen at 1280x720 resolution (actually changing resolutions doesn't seem to help). This is not predictable my son and I can play through 5 or 6 levels and then it crashes or we can get through 1 level and it crashes. Even when it goes through it seems like there's a tic between switching into this part. Here is the current status:īasically the game is not crashing in game, at some point after completing a race with Lightning McQueen and his friends, the game will save and screen changes from in-game into some puts up some type of splash-like graphic on black background and then enters into the next level. This game has been problematic the whole time I've had it. I believe all the drivers were cleaned out (and I used more driver cleaners trying to troubleshoot). One thing I'll mention is that I had an old Socket 939 nForce4+Nvidia 7300GT when the motherboard stopped working I migrated Windows to the above configuration with a Repair Installation. Video Card Drivers: Latest AMD Drivers, Catalyst 12.6 Motherboard: Asus M4A78LT-M (760G with integrated HD 3200) Help me diagnose this problem I am having with "Cars 2: The Video Game" on PC.
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